by Yao Wei Tjong 姚伟忠
Human Learning
This PWA contains the online documentation for my projects and personal blog.
About myself
I was graduated in Indonesia as an electronic engineer, however, my passion has always been with computer programming. My first self-taught computer language was Applesoft BASIC many years ago when I had my first Apple ][ home computer, which was bought from Singapore and "shipping" to a border town called Tanjungpinang in Bintan island where I was born. I attempted to learn the 6502 assembly programming the hard way too from a book, but I think I mostly ended up spending my time playing Karateka and being amazed by it in those early years of owning a home computer. I have dreamt of being a game developer since then.
Now I live in Singapore and become its citizen. It all thanks to PowerBuilder, another self-taught computer language I learnt that landed me a job in UBS when I first set my foot in SG in 1998. Currently I work in DBS, the world's best bank in 2019, as a full-stack software developer using Kotlin/Spring + JS/React. These are some of the skills I picked up along the way to make my ends meet. I still dream to be a game developer one day, although I must say I actually ended up spending most of my free time playing Prince of Persia series instead during my younger years.
To be continued...
dockerized
Dockerized build environment utilises Docker technology to quickly setup build environment in a container with cross-compiling toolchain preconfigured for building software targeting a specific platform.
cmake-1
cmake-1 is a collection of CMake modules and toolchains for cross-compiling.
Urho3D
Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.